Class GainputMapper
Defined in File input-mapper.h
Inheritance Relationships
Base Types
public gainput::InputListenerpublic CE::Input::Actions::Bindings(Class Bindings)
Class Documentation
-
class GainputMapper : public gainput::InputListener, public CE::Input::Actions::Bindings
Declaration:
finalPublic Functions
-
~GainputMapper() override
-
GainputMapper(const GainputMapper&) = delete
-
GainputMapper &operator=(const GainputMapper&) = delete
-
inline void set_gamepad_diagnostics(bool enabled) noexcept
-
bool OnDeviceButtonFloat(float deltaTime, CE::Input::DeviceId device, CE::Input::ControlId deviceButton, float oldValue, float newValue) override
-
bool OnDeviceButtonBool(gainput::DeviceId device, gainput::DeviceButtonId input, bool old_value, bool new_value) override
-
inline int GetPriority() const override
Declaration:
[[nodiscard]]
-
~GainputMapper() override