Struct Manager
Defined in File tileset-mgr.h
Inheritance Relationships
Base Types
public CE::Assets::Cache::Store< CE::Assets::Tilesets::Asset, std::string >(Template Struct Store)public CE::State::Singleton< Manager >(Template Class Singleton)
Struct Documentation
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struct Manager : public CE::Assets::Cache::Store<CE::Assets::Tilesets::Asset, std::string>, public CE::State::Singleton<Manager>
Declaration:
finalRetained namespace:name cache.
Load on the provider/loading owner after images; existing IDs stay unchanged and a batch failure can leave earlier entries. Inherited get_asset() returns a strong handle or null under the cache lock.