Struct ProgramCache
Defined in File shader-mgr.h
Inheritance Relationships
Base Types
public CE::Assets::Cache::Store< CE::Rendering::Resources::Program >(Template Struct Store)public CE::State::Singleton< ProgramCache >(Template Class Singleton)
Struct Documentation
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struct ProgramCache : public CE::Assets::Cache::Store<CE::Rendering::Resources::Program>, public CE::State::Singleton<ProgramCache>
Declaration:
finalRetained linked programs under exact path keys.
Load/reload on the active provider/loading owner; borrowed inputs are needed only through the call. Camera/draw state is mutable program access on the backend owner.