Class Renderer
Defined in File renderer.h
Inheritance Relationships
Base Type
public CE::Rendering::Renderer(Class Renderer)
Class Documentation
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class Renderer : public CE::Rendering::Renderer
Declaration:
finalImplements rendering commands using a separately owned OpenGL context.
initialize() makes that context current before loading GL entry points; deinitialize() deletes all tracked GPU resources before releasing it. The supplied context must outlive this renderer. Destruction attempts owner-thread cleanup; failed context recovery invalidates retained handles without OpenGL calls. A stopped renderer cannot be restarted with its old cached assets.
Public Functions
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virtual ~Renderer() override
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void set_native_diagnostics(bool enabled)
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virtual void initialize() override
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virtual void deinitialize() override
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virtual void maintain_resources() override
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virtual void clear() override
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virtual void set_viewport(::CE::Platform::FramebufferSize size) override
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virtual void set_depth_test(bool enabled) override
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virtual void set_clear_colour(float r, float g, float b, float a) override
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virtual void set_camera_matrices(const glm::mat4 &projection, const glm::mat4 &view) override
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std::shared_ptr<::CE::Rendering::OpenGL::ResourceLifetime> resources() const
Declaration:
[[nodiscard]]
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virtual ~Renderer() override