.. _dir_projects_engine_include_cheryl_assets_resources: Directory resources =================== |exhale_lsh| :ref:`Parent directory ` (``projects/engine/include/cheryl/assets``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS *Directory path:* ``projects/engine/include/cheryl/assets/resources`` Files ----- - :ref:`file_projects_engine_include_cheryl_assets_resources_decoded-image.h` - :ref:`file_projects_engine_include_cheryl_assets_resources_geometry2d.h` - :ref:`file_projects_engine_include_cheryl_assets_resources_image.h` - :ref:`file_projects_engine_include_cheryl_assets_resources_parameters.h` - :ref:`file_projects_engine_include_cheryl_assets_resources_pipeline.h` - :ref:`file_projects_engine_include_cheryl_assets_resources_resource-provider.h` - :ref:`file_projects_engine_include_cheryl_assets_resources_sampler.h` - :ref:`file_projects_engine_include_cheryl_assets_resources_shader-asset-builder.h` - :ref:`file_projects_engine_include_cheryl_assets_resources_shader.h`